It is possible to wear props polygon meshes instead of clothes. This is currently only allowed in the anything goes dimension and even there some restrictions might apply. Also during Halloween it is allowed to wear props as costumes in other dimensions, though limited to the days ahead of halloween and during. However, if wearing the prop during halloween is found to be disruptive or simply too large a prop actions might be taken by world ops to limit or even cancel this.
Wearing Props[]
To wear props you will need to go to the edit avatar section of the social center. Here you must scroll down to Direct Avatar Editing. Then follow the following steps to put on a prop:
Step 1: | In the OtherMesh you can put a .gml file. Such as sea_turtle.gml this will turn you into a sea turtle. If you only want to wear the prop it is advisable to empty all the other fields in the direct avatar editing section. |
Step 2 (optional): | The next step is only needed if you want to have a new style avatar, go to your in game closet and change the avatar to a new style. |
Step 3: | Apply invisable clothes from the social center closet. |
Changing textures on the props you are wearing[]
Using other mesh layers[]
How to make your avatar invisible[]
Playing with meshes is fun, but your avatar is always visibly stuck in or attached to them. To make people see the texture instead of you, put on invisibility. It is a very simple process.
Go to your online Utherverse Profile, click on My Profile and then press the sub-tab called “Avatar”. At the bottom of the new page, you can change your avatars look with many lines of graphic alterations. There you will see you current appearance as well. Substitute the four "Skin" map textures for the either “UMTS_vampirebite.png” (for males) or “UFTS_vampirebite.png” (for females) graphic. They should look like this:
- SkinLeg= UMTS_vampirebite.png
- SkinHead=UMTS_vampirebite.png
- SkinTorso= UMTS_vampirebite.png
- SkinEye= UMTS_vampirebite.png
- HFLM_blank.png - used to null meshes or clothes
- Bigger breasts - TattooTorso - UFTS_98085460_93121264_358392.png - uvtexture
(all public textures, skin tones get darker as you go down)
Map | Image File | ||
---|---|---|---|
SkinTorsoMap | UFCT_bustline.png | ||
SkinTorsoMap | UFOT001_bustline.png | ||
SkinTorsoMap | UFCT002_bustline.png | ||
SkinTorsoMap | UFMT001_bustiline.png | ||
SkinTorsoMap | UFAT002_bustiline.png | ||
SkinTorsoMap | UFAT001_bustiline.png |
Note to self: Write better way to get invisible (https://www.utherverse.com/Clothing/outfit.aspx?id=1140632 and https://www.utherverse.com/Clothing/outfit.aspx?id=1618208)
Ghost[]
To make your avatar appear clear and ghost-like in whiteness, do the same method as above for invisibility, but substitute the four "Skin" map textures for the “cum.png” graphic. They should look like this:
- SkinLeg=cum.png
- SkinHead=cum.png
- SkinTorso=cum.png
- SkinEye=cum.png
UMTS_vampirebite.png for male avis UFTS_vampirebite.png for female avis
Interesting Props[]
You can find a complete list of props in the prop list section of this wikia with example images. Below is a list of fun and interesting props to use as clothes. But feel free to experiment with other props, as there are more fun, interesting and sometimes even weird ones to use in the full list of props.
GML File name | Appearance |
---|---|
bald_eagle.gml | From the Colbert Room in the hotel |
balloon.gml | This is the colorful dirigible found in the Fun House, without the rotating propellers |
beach_umbrella.gml | |
bed_canopy.gml | |
butterfly.gml | |
cadillac.gml | Long red car with a white roof |
carousel.gml | The Merry-Go-Round from the Fun House |
carousel_horse.gml |
The horse that should be rideable and on the Merry-Go-Round |
cave.gml | The Mermaid Grotto Bedroom |
chair_space.gml | The cool round cushion chair found in the Space Bedroom |
cigarette.gml | The giant cigarette from the Fun House ashtray, though you will be wearing it vertically |
crystalpalace.gml | A metal-frame sybian |
cup.gml | A smaller version of the giant coffee cup from the Fun House |
eye1.gml | The giant eyeball from the pyramid in the Fun House |
fountain01.gml | Nice looking water fountain, without the water |
greek_statue.gml | Smaller version of the statue found in the sitting square of RLC downtown |
head_minerva1animated.gml | The gold statue head from the bookstore. Non-animated |
heater.gml | Red and silver heater found in the saunas |
helicopter.gml | The Rude World red and white helicopter. Best used in the “Micro” avatar scale |
HM_skateboard.gml or HF_skatboard.gml | The future skate park boards for both male and female avatars |
jukebox.gml | |
lamborghini.gml |
The red car from the Casino. A glitch might occur for some causing the car to be either ghostly white or solid yellow in appearance. Do not know why this happens. |
lighthouse.gml | The corner tower at the base of the pyramid in the Fun House. Very tall mesh) |
mantra_ray.gml | The mesh appears backwards when used, so you will need to move in reverse to make the Manta Ray look as if it is moving forward. |
mechanical_bull.gml | The bucking bronco machine from Cowboy’s bar. |
mermaid_cave.gml | The undecorated Mermaid Cave. Just a cool as the bedroom mesh. |
misc_puzzle_cube1.gml | One of the floating toy blocks from the Fun House. |
mushrooms.gml | The basket of shrooms. |
octopus.gml | (he octo found in Mermaid Grotto. Great mesh to play around in. |
palm_tree.gml | |
piano.gml | |
piano_white.gml | |
pool_table.gml | |
pumpkin0.gml | Smiling pumpkin |
pyramidhotel.gml | A small version of the Pyramid Hotel exterior |
pyramidhotelinterior.gml | A really large mesh of the hotel interior |
radio.gml | Microphone on a stand |
sea_turtle.gml | |
shark.gml | Great for the beach locations |
ship_interior_hull.gml | The inside of the Lagoon sunken ship |
sky10.gml | A globe of cloudy, blue sky. Another great mesh to play around with in the streets |
slot_machine.gml | Casino’s slot machine |
sphinx.gml | |
starsky02.gml | The space view containing the Saturn-like planet, a small moon and the starry sky |
statue_egyptian.gml | Egyptian statue |
steam_clock.gml | The tall clock from Virtual Vancouver |
sunken_ship.gml | A miniature version of the Lagoon’s sunken ship. Like the Mantra Ray, this mesh appears in reverse, so you need to walk backwards to make the ship look like it is moving forward. |
tent.gml | Giant white tent that will cover over a city area. Same as the one used over the Amphitheater stage, one of the biggest props you could wear. |
tent_outside.gml | Exterior of the Fortune Telling tents from the Boardwalk. Inside will appear white |
train_engine.gml | Mystery subway train mesh never found in RLC. Still fun to use |
vendor_cart.gml | White vending cart like those found in various locations in RLC |
zaby_bar01.gml | The long, brown drinks bar from the Zaby, with bottles on it |
Excellent Mesh Combos To Use[]
- Be A Tree: Put the “tree01.gml” in the HairMesh line and “tree_base.gml” in the FootMesh line.
- Bucket Fern: Put “plant10.gml” in the HairMesh line and “bucket.gml” in the FootMesh line.
- Blu’s Fishtank: Put “fishtank_glass_top.gml” in the HairMesh line, “fishtank_gravel.gml” in the FootMesh line and “fishtank_rocks.gml” in the EarRingMesh line.
- Ferris Wheel: Put “ferris_wheel.gml” in your HairMesh line and “ferris_wheel_base.gml” in your FootMesh line. The base adds the red struts and RLC logo cog on it.
- Ferris Wheel and Skyglode: Put the “ferris_wheel.gml” in your HairMesh line and “sky10.gml” in either your GlassesMesh or Foot Mesh line.
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Clothing | ||
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Closet- Clothing - Clothing Design - Outfits - Wearing Props |